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Atari demoscene news
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gwEm/PHF writes:
It is time for a new release of my SNDH DJing software. The main new feature this time is a mode for controlling Digital Vinyl System (DVS) programs like Serator, Traktor etc in relative mode using a generated timecode. The code is a stereo signal, and as such only STe is supported for DVS.
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» Download STj v1.50 » Watch a YouTube preview » Visit the STj homepage
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Insane of .tSCc. is keeping the Falcon busy by porting Amiga demos with sources available.
This time around it 'Hex Pistols' from Fit. An Amiga 060-demo released at the Motorola Inside party in 2005.
The Falcon port is made with help of Atari SDL by Data/Trio and Dspmod by Bitmaster. Just like Stercus Accidic it supports the Super Videl for improved performance and DVI/HDMI output.
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» Download Hex Pistols for Falcon 060 » At VideoDB » At Demozoo
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The Amiga demo from 2006 by Fit is now available on the Falcon as well.
Insane of .tSCc. ported it over to Falcon 060 using the latest version of SDL by Data/TRiO and Dspmod by Bitmaster. The new SDL supports SuperVidel to avoid chunky to planar conversion so there should be a bit faster frame rate there.
Unfortunately I don't have a HDMI/DVI frame grabber so the video is from a normal Videl output.
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» Download Stercus Accidit for Falcon 060 » At VideoDB » At Demozoo
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A bit unexpected, Checkpoint entered the Evoke demo competition with a Jaguar entry. It's an invite for the Morphonic Lab 13 later in the autumn and is a quite long invitation with numerous effects.
Code by lsl, music by balog, graphics by mOdmate, 3D-graphics by Excellence in Art and more.
Checkpoint tells us tu run it on a real Jaguar or it will run at very wrong speeds. The video capture is correct and from the real deal (thanks to SH3/Reservoir Gods).
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» Download Jaguar demo (party version) » At VideoDB » At Demozoo » At Pouet.Net
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This came as a bit of a surprise. Dune just released a new Falcon invitation for the forthcoming Silly Venture 2014 party.
With Mic doing the graphics, things are unlikely to go wrong. And no change this time around, great pixels all around together with code by Thadoss and a streaming soundtrack by Dma-Sc.
July 25, 2014 UPDATE
Thadoss released a new version of the intro. It now features the correct soundtrack as well as smoother scrollings and fading. It will also work on 060 machines.
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» Download the Falcon 030 invitation (new version!) » At VideoDB (updated video) » At PicDB » At Demozoo » At Pouet.Net
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Just a quickie to inform you all that all the Sommarhack 2014 contributions are now online.
- Six songs (where three are ACE Tracker)
- Four pictures
- Four demos/intros
All of the entries have recordings so everyone can enjoy.
We'd like to thank everyone who visited this years Sommarhack. We had people coming from six different countries with only 25 participants total, you guys rock! Weather could have been better. Actually A LOT better. But rain and cold = more Atari, so we shouldn't complain :) See you again next year!
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» Visit the Sommarhack 2014 download page » At Demozoo
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After quite some time, ACE Tracker was updated to version 2.00 today. Plenty of new features, some of them are (copy/paste from New Beats website):
* Triangle wave
* Trisaw wave
* High Pass, band pass and band stop filters implemented
* Filter disable implemented
* Square transformator added to oscillator 1
* Sawtooth sub oscillators added to both osc. 1 and 2
* Hard sync mix mode implemented
* Possibility to disable reverb and delay (or output 3/4) per patch
* Two new source oscillators in F.M. mix mode
* Amplifier with or without limiting. Can be used for distortion effect
* Improved .WAV support
* Increased maximum number of samples to 256
* New tracker commands
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» Read more at the New Beat site » At Demozoo
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So as you know, Outline 2014 have been going over the weekend.
As usual we try to collect the Atari releases made at the compos and around.
First up we have something rather huge. Remember back in the early 90's after the Oh Crikey demo was released, many thought the main menu would be awesome as a game. Years passed by and all those ideas faded away. Until now. It would seem that The Lost Boys actually were working on a game using that very code base.
GGN, Grazey and the guys have managed resurrected what was made of the game and put it together for release. There is also a level editor included. The actual game play still needs some work, and with some luck we might see updated/fixed versions later on. But for now, check what could have been back in the day.
Other than that, DHS released a small invitation intro for Sommarhack 2014 and there are a bunch of images and ziks as well.
As per usual, we will host a download page and update it when new files arrive.
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» Check the Outline 2014 download page » At Demozoo
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