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Atariscne.Org
Dear visitor,

as you've probably noticed, the DHS.NU site have slowly but steady become less and less updated with news over the last decade or so, to the point that it's only a handful of articles every year.

There are many factors playing in, but the most important have been that we need more editors, but a home cooked and unflexible way to update the site with new content have been a show stopper.

But now, things change. A bunch of Atari demoscene veterans have joined forces to remedy the sitation. We've opened a new site for news about the Atariscene world. We hope it will be successful and live for many years to come.

DHS.NU will become a read only site in steps, starting with the news section. There are 1717 articles in the archive spanning thirty years. We'll show a few random articles here on the front page and in the archive you can browse year over year.

We'd like to thank everyone who has visited DHS.NU to read demoscene news over the years and hope you'll find Atariscne.org a good replacement!


Blast from the past
(random news articles from 1995-2025)

No Fragments CD#2 is out April 2nd, 2004
Lotek Style of .tSCc. released the second CD with demos and intros from Atari ST.

The new CD is packed with compilation-disks rather than stand alone demos. Lots of disks from POV, Animal Mine, Stax, Ripped Off and many more.

The new CD can be browsed around on the web from Atari.Org's official mirror, or an ISO image can be downloaded from .tSCc.'s ftp.
 There are no comments

French coders, artists and musicmen releases new ST(e)-game October 18th, 2005
ST Survivor writes:
"Want to last longer in bed ?"
"Need some pill to make you feel better ?"

Aren't you tired of all this spam ? Now is your chance to fight the pills invasion ! POOZ has finally made it for all Ataris and we invite you to grab it and visit the official mini website.

 There are no comments

MusicMon Update V2.1a August 21st, 2005
Dark Angel of Aura writes:
Hi folks,

just some weeks after releasing some bugfixes concerning the MM2.1 replay routine, Marcer uncovered another major bug which caused freaky noises and in worst case lead to a system crash...

Also the editor got a minor bug fix.

See readme.txt for details.

Gwem is going to update his SNDH converter when he finds some time...

Greetz,
Dark Angel

 There are no comments

Lethal Xcess beta released January 6th, 2007
Cyclone of X-Troll writes writes:

Finally the long forgotten beta version of Lethal Xcess has been released it has some unique features like:

* Music by Nexus 6 featuring ridiculous SFX and sampled voices :)
* Completely different level design
* Different player weapons (well there are only 2 of them and they are almost the same :)
* A few enemy sprites which didn't made it into the final version
* A modified level 3 boss featuring 2 heads
* Non existing loadable level logics, so the game will run the same level logic again with a non matching set of tiles :) you could call it a bug, but the truth is loadable level logic wasn't included at that time.
* Tons of sprites
* A modified skull bonus symbol, which acts like a smart bomb instead of downgrading your weapon systems.
* Losing a life means only losing one weapon power unit, not all of them.

 There are no comments

    

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