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Dear visitor,
as you've probably noticed, the DHS.NU site have slowly but steady become less and less updated with
news over the last decade or so, to the point that it's only a handful of articles every year.
There are many factors playing in, but the most important have been that we need more editors, but a home cooked and unflexible way to
update the site with new content have been a show stopper.
But now, things change. A bunch of Atari demoscene veterans have joined forces to remedy the sitation.
We've opened a new site for news about
the Atariscene world. We hope it will be successful and live for many years to come.
DHS.NU will become a read only site in steps, starting with the news section. There are 1717 articles in
the archive spanning thirty years. We'll show a few random articles here on the front page and in the archive you can browse year over year.
We'd like to thank everyone who has visited DHS.NU to read demoscene news over the years and hope
you'll find Atariscne.org a good
replacement!
Blast from the past (random news articles from 1995-2025)
Lotek Style of .tSCc. released the second CD with demos and intros from Atari ST.
The new CD is packed with compilation-disks rather than stand alone demos. Lots of disks from POV, Animal Mine, Stax, Ripped Off and many more.
The new CD can be browsed around on the web from Atari.Org's official mirror, or an ISO image can be downloaded from .tSCc.'s ftp.
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» Atari.Org No Fragments web-mirror » .tSCc. homepage
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Dark Angel of Aura writes:
Hi folks,
just some weeks after releasing some bugfixes concerning the MM2.1 replay routine, Marcer uncovered another major bug which caused freaky noises and in worst case lead to a system crash...
Also the editor got a minor bug fix.
See readme.txt for details.
Gwem is going to update his SNDH converter when he finds some time...
Greetz,
Dark Angel
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» Download MusicMon v2.1a including the fixed replay
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Cyclone of X-Troll writes writes:
Finally the long forgotten beta version of Lethal Xcess has been released it has some unique features like:
* Music by Nexus 6 featuring ridiculous SFX and sampled voices :)
* Completely different level design
* Different player weapons (well there are only 2 of them and they are almost the same :)
* A few enemy sprites which didn't made it into the final version
* A modified level 3 boss featuring 2 heads
* Non existing loadable level logics, so the game will run the same level logic again with a non matching set of tiles :) you could call it a bug, but the truth is loadable level logic wasn't included at that time.
* Tons of sprites
* A modified skull bonus symbol, which acts like a smart bomb instead of downgrading your weapon systems.
* Losing a life means only losing one weapon power unit, not all of them.
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» Download the Lethal Xcess beta » Visit the Lethal Xcess site » Lethal Xcess beta emulator help
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